Global Casino Gaming Market Research Report 2017 to 2021 provides a unique tool for evaluating the market, highlighting opportunities, and supporting strategic and tactical decision-making. This report recognizes that in this rapidly-evolving and competitive environment, up-to-date marketing information is essential to monitor performance and make critical decisions for growth and profitability. It provides information on trends and developments, and focuses on markets and materials, capacities and technologies, and on the changing structure of the Casino Gaming Market.
Companies Mentioned are Boyd Gaming, Caesars Entertainment, INTRALOT, Las Vegas Sands, MGM Resorts, Penn National Gaming, and Wynn Resorts
The global Casino Gaming market consists of different international, regional, and local vendors. The market competition is foreseen to grow higher with the rise in technological innovation and M&A activities in the future. Moreover, many local and regional vendors are offering specific application products for varied end-users. The new vendor entrants in the market are finding it hard to compete with the international vendors based on quality, reliability, and innovations in technology.
Major points covered in Global Casino Gaming Market 2017 Research are:-
- What will the market size and the growth rate be in 2021?
- What are the key factors driving the global Casino Gaming market?
- What are the key market trends impacting the growth of the global Casino Gaming market?
- What are the challenges to market growth?
- Who are the key vendors in the global Casino Gaming market?
- What are the market opportunities and threats faced by the vendors in the global Casino Gaming market?
- Trending factors influencing the market shares of the Americas, APAC, and EMEA.
- What are the key outcomes of the five forces analysis of the global Casino Gaming market?
This independent 70 page report guarantees you will remain better informed than your competition. With over 150 tables and figures examining the Casino Gaming market, the report gives you a visual, one-stop breakdown of the leading products, submarkets and market leader’s market revenue forecasts as well as analysis to 2021.
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Geographically, this report is segmented into several key Regions, with production, consumption, revenue (million USD), and market share and growth rate of Casino Gaming in these regions, from 2012 to 2021 (forecast), covering Americas, APAC and EMEA.
The report provides a basic overview of the Casino Gaming industry including definitions, classifications, applications and industry chain structure. And development policies and plans are discussed as well as manufacturing processes and cost structures.
Then, the report focuses on global major leading industry players with information such as company profiles, product picture and specifications, sales, market share and contact information. What’s more, the Casino Gaming industry development trends and marketing channels are analyzed.
Commenting on the report, an analyst from MIR’s team said: “One trend in the market is shift in consumer gambling habits. There has been a significant change in consumer behavior in the global casino gaming market. The increase in the popularity of gambling apps and social gambling are the major factors expected to propel the growth of the market during the forecast period. Vendors are leveraging the growth in internet using population and increasing adoption of mobile devices to develop innovative social gambling games. The number people participating in social gambling is increasing because they are motivated to compete with friends. With increasing number of friends on social media, players will be able to compete with more friends in their social network. Some of the other reasons for the rise in a number of social players are socializing and interacting through games, user-friendly gameplay, and game tournaments.”
According to the report, one driver in the market is increased contribution to taxes and GDP. The casino industry contributes significantly to a country’s economy. It accounts for 0.45% of the US GDP. The revenue generated by casinos can be used to support economic activities such as building schools and hospitals. The casino industry has the potential to create numerous jobs considering the number of individuals required. For instance, a single large casino in the US will require at least 8-10,000 employees working throughout the year. Casinos have to pay 25% of their revenues as tax, while an average American pays 10% of the revenue earned as tax. As tax is a high source of revenue for countries, governments are trying to ease the regulations for casino gaming.
Further, the report states that one challenge in the market is difficulty in processing online payments through financial institutions. The processing of customer payments through financial institutions remains a major challenge for vendors. Until 2011, the federal government was liberal in targeting online gaming operators approaching patrons in the US. However, after the implementation of the Unlawful Internet Gaming Enforcement Act of 2006, which prohibits the online gambling platforms from knowingly accepting payments related to a bet or a wager, financial institutions and credit card processors started prohibiting the processing of online gaming transactions to avoid becoming the target of federal investigations. Similarly, the growing instances where bettors are unable to return the money to the financial institutions pose a threat to market. The restrictions on processing credit card transactions made it difficult for patrons to transact from their online gaming accounts. This issue could be resolved only if financial institutions and credit card processors revise their policies.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
The research includes historic data from 2012 to 2016 and forecasts until 2021 which makes the reports an invaluable resource for industry executives, marketing, sales and product managers, consultants, analysts, and other people looking for key industry data in readily accessible documents with clearly presented tables and graphs. The report will make detailed analysis mainly on above questions and in-depth research on the development environment, market size, development trend, operation situation and future development trend of Casino Gaming on the basis of stating current situation of the industry in 2017 so as to make comprehensive organization and judgment on the competition situation and development trend of Casino Gaming Market and assist manufacturers and investment organization to better grasp the development course of Casino Gaming Market.
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